Archive for the 'Developer Team' Category

Done!

I’m FINALLY done with the site for the time being I think. I have the forums integrated, the wiki is looking nice, and we have a download page. I modified my ‘Status’ theme for this site. Removed the admin link at the top right. Man I’m proud of the download page it looks nice haha. The forums and blog are integrated so you can post to both the blog and the forum with the same account, and if you login to one you’ll be logged into the other. I wasn’t able to do this with the forums unfortunately, maybe in the future. After all I doubt everyone is going to be editing the wiki, but if you’re thinking about doing it, please do! We could use all the help we can get.

Just a few ways you can help:
-Contribute art (Textures, Menu backgrounds, logos, banners, whatever)
-Contribute Sound/Music (Sound effects, music, etc.)
-Contribute code (Contribute with some code)

If you do any of those you can become part of the team, the only requirement is to really want to help out the game!

But don’t worry, that’s definitely not all you can help with. We’re nothing without a community. Things you could do are:
-Promote the game if you like it to certain places
-Contribute to the wiki
-Write tutorials
-Take screenshots and post them in the media page
-Record videos and post them online
-Post in the forums
-Contribute ideas, constructive criticism, and suggestions

I’m looking forward to version 0.7!

Wow Blank’s Not Dead!

Man, it’s really a long story which I actually typed up here. Like Aaron/SKAYER/SLAYER (I forget) said, 0.5 is out. And I actually did finish it before school started, woohoo! Haha, too bad you can’t try it out, I have/am on dial up at the moment and there’s no way I can do anything. But I’m going to put it on my new flash drive and when I see Aaron, wait that wont work, I need the flash drive for school. Okay I’ll burn it, and tell, hey, Aaron already has it! I just need to call him and let him know how to do it and he can upload it himself! Woohoo!

0.5 has tons of changes but Aaron would probably be better at talking about that, and the new version has three documents I wrote, one is the changelog which talks about the changes, then there’s the whitepaper which overall talks about what the instagib project is, and then there’s the tutorial which gets you started on the basics, console commands, colored text/names, etc. This version comes with new features and user interface as well as new and improved media, and also, there’s a new installer. All of this, packed into a game who’s size is half the size of the previous versions. Wait, that doesn’t make sense, this new version has more features and better things, but is half the size as the prior versions like 0.4?! Oh well whatever, basically what this means is that instead of it being 80 MB, it’s only 40. I actually removed unecessary things and made other things smaller, who cares about the facts just be happy that it works.

So yeah hopefully Aaron could upload it soon cause I wont be making any new changes anytime soon, I’m taking a break, man simply to type this up was boring for me, I’m losing my touch, later guys.

Where Was I?

Here. I’ll be back and working, hope to get 0.5 out before school starts (28th).

We’re Not Dead Yet!

I bet you thought we were all dead and so was this project! But nope, we’re not dead, I’ve just taken a break, after all, it’s summer vacation what more can I ask for :P In the mean time I’m learning Managed DirectX though I doubt that’d help in anything for this project, just thought I’d let you guys know anyways. I’ll try and work on some more things later on, I forget what other features to implement, since mostly what we need are media other than programming, I guess I’ll see what I can cook up during my ‘break’. However, I’ll also try to implement some type of ‘force power’ like things as in Jedi Outcast/Academy, i.e., Seeing, which lets you see through walls, and a colored aura surrounds all other players, and you can occasionally dodge shots in a matrix like motion, Speed, which gives you a short speed boost, Team Energize, which would replenish nearby teamate’s ‘force power points’, since the powers would most likely use some type of point system so that people wouldn’t be able to use the power indefinately (Which would be pretty weird, though if you guys want I can make that configurable by the server).

Just thought I’d let you guys know I’m still around! Later!

New Member Aboard!

Okay, everyone who ‘develops’ the game is called a developer in this project. Just letting you know, so you don’t think that ‘everyone’ is a ‘programmer’.

SpideyBry, an old close friend from the old Jedi Knight II: Jedi Outcast Instagib game, decided to join the team and help out with some media. He’s helped out a lot before, and he’s a very bad artist so expect everything in the game to suck. Nah just playing, this guy’s for real, has his own business and all. We’re working on replacing some of the media that looks questionable, like all those skulls that are there for no reason, and we’re making a new icon cause my old one sucked hehe. Anyways, say hi to bryant! :)

Remember, if you’d like to pitch in, just let me know! Also, if you’d like to play sometime with me, let me know as well, I’m open to both :)