Archive for April, 2007

T.I.P. 0.6 Beta Released!

Okay, I know we’ve taken forever, but the new version is FINALLY out! The game is now pure GPL. It now runs on the IOQuake3 engine. We now use Open Arena Game Media, which means we now have tons of new models, maps, sounds, and much more and the great thing is that they’re all GPL’d. Continue Reading

Huge Updates

Hey guys we’ve worked on the game like CRAZY! Who’s ‘we’? Well guess what, Marco a.k.a. x2mjokada is part of the team now. He’s really in though not like the other guys that aren’t really committed. He now has access to the game media’s Subversion Repository. Yesterday, April 10th, we worked from the morning till 2 AM, if that doesn’t show commitment I don’t know what does. We replaced ALL the media that we used to use from Team Arena and removed many things we didn’t even use anymore. He made all of the menu backgrounds (Except for the main menu, props to Spideybry for that) and they look GREAT! They’re released under the GPL and the sources for them (PSDs) are in the repository. We replaced the Team Arena font with another one. I added a new g_blackNames command that allows players to have black colors in their name. I also made it possible to finally be able to choose models in-game when playing in any game type thanks to an option in the in-game player menu called Model Type, which toggles the type of model. I also removed many things from the menus that aren’t used (For example the clan symbols) and cleaned many things out. I finally fixed the HUD, all I did was remove the tint of the health bar. Continue Reading