Archive for July, 2006 Page 2 of 3



Woops

There was an error in the first release of 0.4, I’m sorry, if you downloaded it, please download it again (In 10 minutes from the time this is posted, it’s uploading).

T.I.P. 0.4 ALPHA Released

T.I.P. 0.4 ALPHA has been released! This version is a significant change over version 0.3, I’m still surprised it was only released five days after 0.3. This version now has two new commands, cl_transconsole, which if set to 1, makes the console background a bit see-through-ish, and cl_consdatetime, which if set to 1, displays the Day of the Week, Date, and Local Time in 12 hour format. There’s also a new icon, created by our new member in the development team, SpideyBry, and other new media. The Add Favorite feature now works, before, it wouldn’t let you type in the whole IP Address, now it’s fixed. So if you play regularly with me, and you don’t like having to type the IP Address each time, just add it as a favorite and you could easily connect any time (As long as my IP Address doesn’t change lol). I’m also in the process of changing the User Interface, I’m starting with the HUD, at the moment, it looks a lot more slimmed down. The first box is the notification box, it shows whether or not you have the flag, etc. The second box is the score, and the third box is the health. Any questions, just ask.

New Member Aboard!

Okay, everyone who ‘develops’ the game is called a developer in this project. Just letting you know, so you don’t think that ‘everyone’ is a ‘programmer’.

SpideyBry, an old close friend from the old Jedi Knight II: Jedi Outcast Instagib game, decided to join the team and help out with some media. He’s helped out a lot before, and he’s a very bad artist so expect everything in the game to suck. Nah just playing, this guy’s for real, has his own business and all. We’re working on replacing some of the media that looks questionable, like all those skulls that are there for no reason, and we’re making a new icon cause my old one sucked hehe. Anyways, say hi to bryant! :)

Remember, if you’d like to pitch in, just let me know! Also, if you’d like to play sometime with me, let me know as well, I’m open to both :)

Internet Play

I’ve added primitive Internet Play support. This means that now you can play with your friends or whoever (If you wanna play with me, go ahead and contact me :P ). Why do I say primitive? Because at the moment, I haven’t set up a Master Server nor an ‘Official Server’ where you guys could play in and meet. Read the following to clarify: Continue Reading

T.I.P. 0.3 ALPHA Released

This new version isn’t even really that much significant, except it fixes some issues some people had while trying to play other game modes, and it lets you play online. Now, don’t go thinking that just because you can play online, that there’ll be a million servers…this project is barely starting, there aren’t any servers at the moment, let alone, I haven’t configured the master server so the ’server list’ won’t work. You’ll either have to start a server (Dedicated or not), and then the players will connect with /connect 127.0.0.1:27960, substituting 127.0.0.1 with the server/hoster’s IP address of course…